My two friends and I developed a 2D up-and-down steampunk pixel game in just three days during the “Mağara Jam.” In our game, the protagonist is surrounded by a spinning sword, which she uses to defeat enemies across three distinct stages. Once you clear each level and vanquish the final boss, you unlock a mysterious box that reveals a hidden machine—Jeri’s brother, Yori. We also included a two-player mode where Jeri and Yori fight side by side.